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A new class Rect2DData for data along meridians and parallels, but not necessarily with uniform spacing.

interpolate
Michael Uleysky 1 year ago
parent
commit
2e0f396497
  1. 33
      include/simple2ddata.h

33
include/simple2ddata.h

@ -43,3 +43,36 @@ class Simple2DData: public BaseData
real XStep() const { return xstep; }
real YStep() const { return ystep; }
};
class Rect2DData: public BaseData
{
std::vector<real> lon, lat;
public:
using BaseData::IsFill;
using BaseData::V;
using BaseData::operator();
Rect2DData() = default;
Rect2DData(const std::vector<real>& lons, const std::vector<real>& lats, MString&& unit = ""): BaseData(lons.size() * lats.size(), std::move(unit)), lon(lons), lat(lats) {}
const real& V(size_t ix, size_t iy) const { return V(iy * Nx() + ix); }
real& V(size_t ix, size_t iy) { return V(iy * Nx() + ix); }
const real& operator()(size_t ix, size_t iy) const { return V(iy * Nx() + ix); }
real& operator()(size_t ix, size_t iy) { return V(iy * Nx() + ix); }
size_t Nx() const { return lon.size(); }
size_t Ny() const { return lat.size(); }
bool IsFill(size_t ix, size_t iy) const { return IsFill(iy * Nx() + ix); }
real Lon(size_t ix, [[maybe_unused]] size_t iy) const { return lon[ix]; }
real Lat([[maybe_unused]] size_t ix, size_t iy) const { return lat[iy]; }
real Lon(size_t i) const { return Lon(i % Nx(), i / Nx()); }
real Lat(size_t i) const { return Lat(i % Nx(), i / Nx()); }
real Ix2Lon(size_t ix) const { return lon[ix]; }
real Iy2Lat(size_t iy) const { return lat[iy]; }
};

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