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#ifndef OBJECT_H
#define OBJECT_H
#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <inttypes.h>
#include "common.h"
// Class for storing identifiers
class OId: public ObjectBase
{
std::string name;
public:
OId(const std::string* t):name(*t) {}
~OId() {}
// Pure virtual overrides
ObjectBase* Copy() const override
{
COUT(WARNING)<<"OId::Copy: this call must never be happens."<<std::endl;
return new OId(&name);
}
bool Print() const override {return false;}
std::string Type() const override {return "IDENT";}
// Non-default overrides
std::string Dump() const override {return name;};
ObjectBase* Evaluate(bool* err) override
{
COUT(ERROR)<<"Variable "<<name<<" still not defined."<<std::endl;
*err=true;
return 0;
}
ObjectBase* ReplaceVar(const std::string& vname, ObjectBase* ob) override
{
if(vname==Name()) return ob->Copy();
else return 0;
}
void UsedIdents(UsedType& ids) const override {ids.insert(name);}
// Own functions
std::string Name() const {return name;}
// void SetName(const std::string& s) {name=s;}
};
// Class for storing functions
class OFunc: public ObjectBase
{
std::string name;
ObjectList* args;
public:
OFunc(const std::string* t, ObjectBase* p):name(*t)
{
if(IS_OTYPE(p,ObjectList)) args=dynamic_cast<ObjectList*>(p);
else args=new ObjectList(p);
}
OFunc(const char* t, ObjectBase* p):name(t)
{
if(IS_OTYPE(p,ObjectList)) args=dynamic_cast<ObjectList*>(p);
else args=new ObjectList(p);
}
~OFunc() {if(args!=0) delete args;}
// Pure virtual overrides
ObjectBase* Copy() const override
{
COUT(WARNING)<<"OFunc::Copy: this call must never be happens."<<std::endl;
return new OFunc(&name,args->Copy());
}
bool Print() const override {return false;}
std::string Type() const override {return "FUNC";}
// Non-default overrides
std::string Dump() const override {return Name()+args->Dump();};
ObjectBase* Evaluate(bool* err) override;
ObjectBase* ReplaceVar(const std::string& vname, ObjectBase* ob) override {return args->ReplaceVar(vname,ob);}
void UsedFuncs(UsedType& funcs) const override {funcs.insert(name); args->UsedFuncs(funcs);}
void UsedIdents(UsedType& ids) const override {args->UsedIdents(ids);}
// Own functions
std::string Name() const {return name;}
// void SetName(std::string s) {name=s;}
};
#endif