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#include <cmath>
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#include "object.h"
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template<class O>
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struct Valued
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{
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double operator ()(const O* q, bool* isok) {return q->Value();}
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};
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template<>
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struct Valued<ObjectString>
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{
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double operator ()(const ObjectString* q, bool* isok) {double d=0; *isok=str2double(q->Value(),&d); return d;}
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};
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template<class O>
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struct Valuei
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{
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int64_t operator ()(const O* q, bool* isok) {return q->Value();}
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};
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template<>
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struct Valuei<ObjectString>
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{
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int64_t operator ()(const ObjectString* q, bool* isok) {int64_t i=0; *isok=str2int(q->Value(),&i); return i;}
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};
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template<class T> class OpAdd {public: static T V(T a1, T a2) {return a1+a2;}};
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template<class T> class OpSub {public: static T V(T a1, T a2) {return a1-a2;}};
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template<class T> class OpMul {public: static T V(T a1, T a2) {return a1*a2;}};
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template<class T> class OpDiv {public: static T V(T a1, T a2) {return a1/a2;}};
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template<class T> class OpPow {public: static T V(T a1, T a2) {return pow(a1,a2);}};
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template<class T> class OpNeg {public: static T V(T a) {return -a;}};
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template<class T> class OpPos {public: static T V(T a) {return +a;}};
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template<template<typename> class Op, bool intArifm=true>
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ObjectBase* Arifm2(const ObjectList* input)
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{
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if(input->Size()!=2) return 0;
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const ObjectBase *arg1=input->At(0),*arg2=input->At(1);
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OBTypeM<Valuei,ObjectInt,ObjectString> i1(arg1), i2(arg2);
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OBTypeM<Valued,ObjectReal,ObjectInt,ObjectString> r1(arg1), r2(arg2);
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bool isok;
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// Integer arifmetic
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isok=true;
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if(i1 && i2 && intArifm)
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{
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int64_t v1=i1(&isok),v2=i2(&isok);
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if(isok) return new ObjectInt(Op<int64_t>::V(v1,v2));
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}
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// Real arifmetic
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isok=true;
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if(r1 && r2)
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{
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double v1=r1(&isok),v2=r2(&isok);
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if(isok) return new ObjectReal(Op<double>::V(v1,v2));
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}
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return 0;
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}
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template<template<typename> class Op, bool intArifm=true>
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ObjectBase* Arifm1(const ObjectList* input)
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{
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if(input->Size()!=1) return 0;
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const ObjectBase *arg=input->At(0);
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OBTypeM<Valuei,ObjectInt,ObjectString> i(arg);
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OBTypeM<Valued,ObjectReal,ObjectString> r(arg);
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bool isok;
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// Integer arifmetic
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isok=true;
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if(i && intArifm)
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{
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int64_t v=i(&isok);
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if(isok) return new ObjectInt(Op<int64_t>::V(v));
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}
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// Real arifmetic
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isok=true;
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if(r)
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{
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double v=r(&isok);
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if(isok) return new ObjectReal(Op<double>::V(v));
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}
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return 0;
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}
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